Showing posts with label Robinson Crusoe. Show all posts
Showing posts with label Robinson Crusoe. Show all posts

Saturday, 29 April 2017

Le Grande Totem

A couple of weeks back I got to create this set of pieces for an avid Robinson Crusoe: Adventures on the Cursed Island player, from Boston, Massachusetts.
He requested a Morale marker, similar to one I had had made previously, in a double-faced totem style ...but this one was to be extra chunky!
At twice the height of the previous, it certainly has quite the nice weight to it :) Fun to sculpt too.

Sad face.

Happy face.

The usual suspects.

Cosy.

Thatching the roof.

Preparing to defend the estate.

Tropical bliss.

Don't let PETA see this.

Leathery hides.

Mmmmm... yummy!

Nuts from below.

Paradise ...or is it?

A home away from home.

Yes, the Ti-pi is sitting on the lid of Mombasa,
another fabulous game!

Tasty morsels.

Surf and turf.

A smorgasbord of organic, GE-free produce.

Nice and chunky.

Good times.

Hopefully this'll keep that pesky tiger away from our steak.

A good day at the office.

Packaged up (almost) and ready to send!

If you'd like, you can check out a bit more of my Robinson Crusoe: Adventures on the Cursed Island pimpage here.

Monday, 13 February 2017

Something a Little Fishy

Salmon was on the menu with this recently commissioned Robinson Crusoe: Adventures on the Cursed Island component pimp.

It was certainly enjoyable working on some different fins from my regular fishies and to get a nice blend of coloured clays to give them that recognisable (hopefully) salmonesque appearance.

Delicious with some dill and a squeeze of lemon.

You have to cook those tasty fish somewhere...

Cookin' with gas!

Somewhere to relax after a fine meal.

A few other things lurk on this island.

Crates, washed upon the shore.

Wood ...always useful.

Set the table, it's dinner time!



:)

Saturday, 12 November 2016

Return to the Cursed Island!

A new set of my sculpted board game components, for Robinson Crusoe: Adventures on the Cursed Island,  has arrived at its destination in the UK, and are now safely in the hands of their owner.

I got make a few variants on some of the pieces I had previously created for myself and others in this lot. New look Weapon, Roof and Palisade markers, as well as a double-sided Morale totem ... one side - with a smile - for when morale is high, and another - with a scowl - for when morale is down.

Individually personalised Cross markers displaying stones engraved with epitaphs included, and Traps for the King Kong scenario ... with bananas for bait!
A Military Might marker for 7 Wonders: Duel was also requested.

A glimpse of the motherload.

A most enjoyable (and pretty lengthy) commission.

One note I would like to make for those who may be interested in placing commissions. Please be aware of tariffs/import taxes you possibly may have to pay to have your parcel released to you by your postal service. Many countries don't charge a fee, but some do, as the UK resident who placed this commission discovered!

I do make note of this within my price-list/ordering info pdfs, and also on the invoices I send out.

I don't like the ecstasy people should be feeling when receiving my pieces to be marred by an unexpected fee. So please, hit up your local postal service if unsure, before placing a order! :)

Determination tokens,
plus a few alternate ones for special situations. 

The "two-faced" Morale marker.

New Palisade, Roof and Weapon markers.

...and their backs.

R.I.P.

A nice, warm, home away from home.

Wasteland markers.

Have a heart, or four.

Food glorious food.

Furs from the local wildlife.

It's a TRAP!

El fuego.

A tiny desert island... as the Round marker.

The 7 Wonders: Duel, Miliatary Might marker.

The grand collection!


:)

Sunday, 21 August 2016

Great Balls of Fire!

Again with the great games Ignacy! This time, Mr Trzewiczek has assembled a fine board game revolving around the laying of siege to a fortified town. The game itself has been around for a while ... the first edition came out in 2009 ... this year Stronghold 2nd Edition was released. I'd had my eye on it for some time, due to it being from the same designer who created the truly magnificent Robinson Crusoe: Adventures on the Cursed Island ...but after a request to sculpt some pieces, I thought, I really should pick up a copy ~ and I was certainly not disappointed.

A 2 player game; one takes control of the encroaching forces of darkness ... trolls, orcs and goblins ... with an evil glint in their eye, a penchant for heavy machines of war - catapults, ballistas, trebuchets and the like, and dark sorcery at their goblinoid fingertips. The other player commands the residents of a stone-walled hamlet; archers and knights lining the battlements, manning cannons, cauldrons of searing oil, clerics invoking blessings from the gods ... and townsfolk building and rebuilding the walls as they are continually demolished by the fiends trying to gain entry.

They're at the wall... get ready with the oil!

The game runs for several rounds, broken into various actions alternating between the players; if by the end of the seventh, the forces of evil have been kept from entering the township, the defender is victorious; if though, the green hoard manages to get but a single foul foot within the town limits, a terrible fate befalls the citizens.

I won't go into the game-play details; Rodney Smith of Watch it Played - has a great video explaining it all - I'd recommend checking it out if you're interested.

The rulebook (not the actual rules ... the game is solid!) is unfortunately a bit hinky. Certain details can be a bit hard to discern and I had to visit the BGG rules forums and check through the FAQ Portal released, more than once.
The Esoteric Order of Gamers has also just released a great rules summary that helped me out no end!

The goblins are coming, the goblins are coming!!!

I'll just say it's a lot of fun ~ I had a game with my son (8yrs) and we had a blast. He played as the hoards, no surprises that was his choice, while I defended. It was actually a very close finish - came down to an unlucky ballista shot (the gunner failed to hit his mark) and I managed to hold the wall. If the gunner had made the shot the town would have fallen. He accepted defeat graciously.

A few of my finished sculpted wall sections and some
cauldron and mantlet WIPs.

All the components are either card or wood. All very high quality ... I will say some of the small cubes can be a little on the gnarly side though, but I suppose orcs and their kin (these cubes represent) aren't known for their uniformity. My mission though, is to pimp this beast out .. Walls (now completed), cauldrons, a slathering of different orcish war machines, and a scattering of other pieces are on the list.

All 23 wall sections complete ...phew.

Beginning set-up, walls in place.

I'll post updates as more pieces are completed. It's certainly going to be fun (and challenging) making these.

Happy gaming!
:)